Damn her, Damsel

Game art, Game design
Project Overview
"Damn Her, Damsel" is a short game made in Unity during
Serious games studio in my fourth year in Visual Communications, Bezalel.
About the Game
When receiving the brief "fake news" I wanted to explore a medieval world through a classic christian Vitrage window.
Each time the player clicks a rumor, the scene and assets in the Vitrage change to an escalating narrative- either damn this damsel to be a witch, or save her.