A collection of works relating to 2d game art projects.
Mousie
character design, rigging, spine animations
Project Overview
The final assignment for "animation for games" course in my third year in Bezalel Academy.
This project include sketches, level planning and designing a character fit for animation in spine, later implemented in unity.
About Mousie
During this project i dabbled in creating multiple short animations:
Idle, running and jumping.
I designed a silly mouse and divided him into parts, later rigged him and animated him in spine- only to place him in a scene i created in unity in the end.